16-BIT ERA

SNES

Nintendo's 16-bit titan landed August 23, 1991 with Super Mario World in the box. Mode 7 scaling, the FX chip, and a golden era of RPGs made the Super NES the console where 16-bit dreams came true.

NA LaunchAug 23, 1991Price$199.99CPU16-bit · 3.58 MHzRAM128 KBNA Library721 games

01HARDWARETHE MACHINE

Specs and official accessories for the Super Nintendo Entertainment System.

SYSTEM SPECS

CPURicoh 5A22 (WDC 65816-based) · 16-bit @ 3.58 MHz
PPUDual 8-bit PPUs · 256×224 (up to 512×448 interlaced)
Colors256 colors on screen out of 32,768
Mode 7Rotation & scaling — the F-Zero and Mario Kart effect
RAM128 KB work + 64 KB video + 64 KB audio RAM
AudioSony SPC700 coprocessor · 8 channels · 16-bit DSP
MediaCartridges up to 32 Mbit · enhancement chips (Super FX, SA-1)
Lifespan1991–1998 · 49.1 million units sold worldwide

OFFICIAL ACCESSORIES

Super Scope1992

The bazooka-shaped light gun for Yoshi's Safari

Super Advantage1992

Arcade stick with turbo and slow-mo switches

Super NES Mouse1992

Point-and-click companion for Mario Paint

Super Multitap1993

5-player madness for Secret of Mana

Super Game Boy1994

Play Game Boy carts on the big screen

02GAMESNORTH AMERICAN RELEASES

Every licensed Super NES game officially released in North America — from 3 Ninjas Kick Back to Zoop.

TITLEPUBLISHERYEAR