16-BIT ERA
SNES
Nintendo's 16-bit titan landed August 23, 1991 with Super Mario World in the box. Mode 7 scaling, the FX chip, and a golden era of RPGs made the Super NES the console where 16-bit dreams came true.
NA LaunchAug 23, 1991Price$199.99CPU16-bit · 3.58 MHzRAM128 KBNA Library721 games
01HARDWARETHE MACHINE
Specs and official accessories for the Super Nintendo Entertainment System.
SYSTEM SPECS
| CPU | Ricoh 5A22 (WDC 65816-based) · 16-bit @ 3.58 MHz |
| PPU | Dual 8-bit PPUs · 256×224 (up to 512×448 interlaced) |
| Colors | 256 colors on screen out of 32,768 |
| Mode 7 | Rotation & scaling — the F-Zero and Mario Kart effect |
| RAM | 128 KB work + 64 KB video + 64 KB audio RAM |
| Audio | Sony SPC700 coprocessor · 8 channels · 16-bit DSP |
| Media | Cartridges up to 32 Mbit · enhancement chips (Super FX, SA-1) |
| Lifespan | 1991–1998 · 49.1 million units sold worldwide |
OFFICIAL ACCESSORIES
Super Scope1992
The bazooka-shaped light gun for Yoshi's Safari
Super Advantage1992
Arcade stick with turbo and slow-mo switches
Super NES Mouse1992
Point-and-click companion for Mario Paint
Super Multitap1993
5-player madness for Secret of Mana
Super Game Boy1994
Play Game Boy carts on the big screen
02GAMESNORTH AMERICAN RELEASES
Every licensed Super NES game officially released in North America — from 3 Ninjas Kick Back to Zoop.
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