“For the last two generations, Nintendo’s primary consoles landed second and third in the three-way leg races for console supremacy.” via Edge Online.
“For the last two generations, Nintendo’s primary consoles landed second and third in the three-way leg races for console supremacy.” via Edge Online.
This is what happens when you combine Team Fortress 2 & Super Smash Brothers 64. Recorded with fraps in TF2 & Garrys Mod 10. via YouTube
NES price guide with 775 games, accessories, and consoles. Prices are updated daily from multiple sources. Check back every morning to see the latest NES prices. via All NES Game Prices
Backwards compatibility has reached a new level of cool with the launch of the 3-in-1 Virtual Retro Adaptor that allows gamers to connect NES, SNES, and N64 controllers directly to the Nintendo Wii video game console. via Innex, Inc
The adapter itself resembles that of a Nintendo 64 console and has three female ports for each system. It connects to your Wii via an open GameCube port. What’s even better, the Retro Adapter will work with both first- and third-party accessories, so that no-name Nintendo 64 controller you have laying around may just do […] ↓ Read the rest of this entry…
Couple days old but worth mentioning. The Legend of Zelda: Majora’s Mask at Nintendo :: Wii :: Virtual Console :: Games.
Microsoft’s Larry Hryb just posted a little note on his Twitter account, saying that the original Perfect Dark – originally released on the N64 – will be out on Xbox Live Arcade later this year. According to Hryb, it’s running in 1080p, and will be out this “Winter”. via Kotaku
The Wii Vitality Sensor, Nintendo’s strangest announcement of its E3 lineup, seems even stranger when you know that it has its roots in a nearly-identical Nintendo 64 device via Wired.com.
“This was done for an [materials & processes] class I took last semester. The project was to reverse engineer a product and examine with what and by what means it was made. Instead of pasting the parts up on a board and labeling them, I thought this was a better way to present this particular […] ↓ Read the rest of this entry…
Shigeru Miyamoto’s been harping on about a multiplayer Mario for ages, but in a recent interview with Wired.com he revealed there was planned to be two-player support for Super Mario 64, but that it was scrapped. via Nintendo Life: Retro.
posted in forum The Nintendo Retrocast by Turbs on September 22, 2011 at 10:01 am
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posted in forum Dreamcast by TheAncientHero on July 30, 2011 at 12:04 am
posted in forum The Nintendo Retrocast by Mike on July 29, 2011 at 10:16 pm
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